The Massachusetts Department of Correction (the “Department” / “DOC”) is seeking responses for implementing a release card system that will be utilized as a tool for reentry complying with the following components; security, compliance, integration with existing systems, user training, support services, reporting capabilities, maintenance needs, implementation timelines, and cost considerations. Bidder’s proposals must work with our current Inmate Management System (IMS) as well as our future Trust Fund Account system to be supplied by Cashless Systems (CACTAS). Vendor cards should be reloadable, transferable to another jail or prison, make loaded funds available immediately and have the option of transferring said funds to a bank account or receiving available card funds upon presentation to a financial institution or accepting retail service. The system will facilitate the secure and efficient management of the release cards upon an Incarcerated Individual’s release, ensuring compliance with legal standards and enhancing operational efficiency, to accomplish this, bidders must: Provide secure user authentication mechanisms for staff accessing the release card system, including role-based access controls. Integrate seamlessly with existing and future Trust Fund System and correctional facility databases. Allow for real-time updates to ensure that all data on cards issued are current and accurate. Allow for purchases to be made by released individuals, or individuals participating in work release, including transportation and vending. The system should have the ability to prevent purchases of certain items or from certain vendors for work release individuals. Offer two identifiably different release cards, one for work release Incarcerated Individuals, and one for released individuals. Design cards according to specified security features, including holograms, barcodes, or RFID technology to prevent counterfeiting Provide high-quality printing services capable of producing durable cards that withstand wear and tear in various environments...